Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Discuss features and report problems with BlackInk
rondfranks
 
Posts: 12
Joined: 17 Mar 2018, 23:58

Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby rondfranks » 30 Nov 2018, 21:38

I just purchased a Huion KAMVAS Pro 13 GT-133. I realize it's not explicitly supported, but I thought I would post in case someone else has workaround.

Tried reinstalling latest driver and changing available settings, but it didn't help. If I open BlackInk the mouse works fine, but as soon as I start drawing with the tablet it stops displaying anything on the screen (just the white background on the page), whether from the tablet or the mouse.

User avatar
bonnie
 
Posts: 275
Joined: 11 Jun 2012, 10:41

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby bonnie » 03 Dec 2018, 10:24

To have a look of your problem could you send us the file BlackInk.log ? (here the walkthrough)

Also you can disable Precise stylus position in the Stylus settings of Black Ink like in this screenshot:
Image

Thank you ;)

none
 
Posts: 1
Joined: 26 Oct 2015, 02:27

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby none » 16 Dec 2018, 07:56

Annotation 2018-12-16 015210.jpg
Annotation 2018-12-16 015210.jpg (111.29 KiB) Viewed 158617 times
:x if you have two butons on your pen try to configure the first so it can invert between the brush and the eraser. I dont know why but black-ink starts with the eraser on my tablet . I have a Huion GT156HD-v2
Attachments
Annotation 2018-12-16 015250.jpg
Annotation 2018-12-16 015250.jpg (135.1 KiB) Viewed 158617 times

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bonnie
 
Posts: 275
Joined: 11 Jun 2012, 10:41

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby bonnie » 17 Dec 2018, 14:30

thank you for your tip :up:

rondfranks
 
Posts: 12
Joined: 17 Mar 2018, 23:58

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby rondfranks » 09 Feb 2019, 19:14

Sorry for the delay. Both ideas did not work unfortunately. I did try calibrating the tablet in Black Ink. Already did so in the Huion app. Ether way, I can click on anything in the UI but not the canvas/layers. The cursor is there, but nothing is painting with the stylus or even the mouse.

Very odd, this is the only app acting this way using the tablet.

rondfranks
 
Posts: 12
Joined: 17 Mar 2018, 23:58

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby rondfranks » 10 Feb 2019, 21:07

I tried to attach the log file but received a message that the extension log is not allowed. Changing the extension to txt or anything else did not work either, so I pasted it below.

$this->bbcode_second_pass_code('', '--- Harmony LogFile ---

<HARMONY> Application = BlackInk Beta ( WinMain.cpp Ln 26 )
<HARMONY> Version = 0.357.2643 ( WinMain.cpp Ln 28 )
<HARMONY> OS = Microsoft Windows 10 Homeversion 6.2 '' (Build 9200) ( BlackInkWnd.cpp Ln 253 )
<HARMONY> Processor type = Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz / Intel64 Family 6 Model 94 Stepping 3 / GenuineIntel / 4008MHz ( BlackInkWnd.cpp Ln 255 )
<HARMONY> Memory = 15.96 Go ( BlackInkWnd.cpp Ln 259 )
<HARMONY> NbTask Thread = 7 ( BlackInkWnd.cpp Ln 265 )
<HARMONY> Keyboard layout = English US ( 00000409 ) ( BlackInkWnd.cpp Ln 279 )
<HARMONY> D3D11 API is available ( BlackInkWnd.h Ln 482 )
<HARMONY> D3D10 API is available ( BlackInkWnd.h Ln 482 )
<HARMONY> D3D9 API is available ( BlackInkWnd.h Ln 482 )
<HARMONY> GL41 API is available ( BlackInkWnd.h Ln 482 )
<HARMONY> StartSplashScreen ( BlackInkWnd.cpp Ln 376 )
<HARMONY> StartSplashScreen -> Finished ( BlackInkWnd.cpp Ln 382 )
<HARMONY> Try to load D3D11 ( BlackInkWnd.h Ln 508 )
<HARMONY> Frame[000000000000] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Wintab interface version 2.0, nbdevices =1, nbcursors=3 ( in d2dTabletInput, d2dTabletInput.cpp Ln 429)
<HARMONY> lcName = HUION Tablet Context
lcOptions =
CXO_SYSTEM
CXO_MESSAGES
CXO_CSRMESSAGES
CXO_CSRMESSAGES

lcStatus =

lcLocks =
CXL_INSIZE
CXL_INASPECT
CXL_SENSITIVITY
CXL_MARGIN

lcMsgBase = 0x7ff0, lcDevice = 0, lcPktRate = 256
lcPktData =
PK_STATUS
PK_TIME
PK_CURSOR
PK_BUTTONS
PK_X
PK_Y
PK_NORMAL_PRESSURE
PK_ORIENTATION

lcPktMode = PK_BUTTONS

lcMoveMask =
PK_CONTEXT
PK_STATUS
PK_TIME
PK_SERIAL_NUMBER
PK_CURSOR
PK_BUTTONS
PK_X
PK_Y
PK_NORMAL_PRESSURE
PK_ORIENTATION

lcBtnDnMask = 0xffffffff, lcBtnUpMask = 0xffffffff
lcInOrgX = 0, lcInOrgY = 0, lcInOrgZ = 0
lcInExtX = 58752, lcInExtY = 33048, lcInExtZ = 0
lcOutOrgX = 0, lcOutOrgY = 0, lcOutOrgZ = 0
lcOutExtX = 12800, lcOutExtY = 12600, lcOutExtZ = 0
lcSensX = 1, lcSensY = 1, lcSensZ = 1
lcSysMode = 0
lcSysOrgX = 0, lcSysOrgY = 0
lcSysExtX = 2560, lcSysExtY = 2520
lcSysSensX = 1, lcSysSensY = 1
( d2dTabletInput.cpp Ln 412 )
<HARMONY> Pressure Range = 0 -> 8191 ( in d2dTabletInput, d2dTabletInput.cpp Ln 495)
<HARMONY> Azimuth Range = 0 -> 3600 ( in d2dTabletInput, d2dTabletInput.cpp Ln 500)
<HARMONY> Altitude Range = -900 -> 900 ( in d2dTabletInput, d2dTabletInput.cpp Ln 505)
<HARMONY> Wintab Init Finished
( in d2dTabletInput, d2dTabletInput.cpp Ln 515)
<HARMONY> Start CreateDeviceTime[0] ( in rContainerD3D11, rContainerD3D11.cpp Ln 4733)
<HARMONY> CreateDeviceTime[0] = 39.1165ms ( in rContainerD3D11, rContainerD3D11.cpp Ln 4746)
<HARMONY> Start CreateDeviceTime[1] ( in rContainerD3D11, rContainerD3D11.cpp Ln 4733)
<HARMONY> CreateDeviceTime[1] = 1.382ms ( in rContainerD3D11, rContainerD3D11.cpp Ln 4746)
<HARMONY> Start CreateDeviceAndSwapChain[0] ( in rContainerD3D11, rContainerD3D11.cpp Ln 4761)
<HARMONY> D3D11CreateDeviceAndSwapChain[0] = 31.0438ms ( in rContainerD3D11, rContainerD3D11.cpp Ln 4773)
<HARMONY> LoadCacheDatabaseIfPossible ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 498)
<HARMONY> Database loaded at 'C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\Cache\ShadersD3D11.shdb' ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 530)
<HARMONY> Device infos =
HARDWARE: NVIDIA GeForce GTX 980 Ti ( BlackInkWnd.cpp Ln 435 )
<HARMONY> GPU Class Detected = GPU_Unknown
<HARMONY> VRAM = 3.00 Go
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000000001] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_14_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraSurface_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_5_1_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimGlyphTexture_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000027009] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> AssembledShaders from '#:/BlackInk/Datas/ShaderListing.xml' started ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 476)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_d2dBrushComposeTiles.1790834748' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_16_1_3_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundRectStroke_BrushAngleGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_15_3_6_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseStroke_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_19_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimrRectangleAAControl_d2dBrushVirtualTextureTile.2058689079' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_16_1_3_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundRectStroke_BrushSolidColor_StrokeLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_16_1_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundedRect_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushBitmapFinalColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_25_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraticSurfaceFanNoAA_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushRadialGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushChecker' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_19' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimrRectangleAAControl_d2dBrushComposeTiles.1790834748' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_10_11_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolygon_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_14_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraSurface_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushBitmapFinalColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundRectStroke_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolygonFanNoAA_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_d2dBrushBitmapColorClamped.86271368' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_16_1_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundedRect_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipse_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraSurface_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundedRect_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_3_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectStroke_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushRadialGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimrRectangleAAControl_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundedRect_BrushRadialGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_18_20' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushBitmapToLuminance' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimLine_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectStroke_BrushSolidColor_StrokeLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_3_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectStroke_BrushAngleGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_12_13_9_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraticClosedCurve_BrushLinearGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushLinearGradientEx' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipse_BrushBitmap' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundedRect_BrushLinearGradientEx' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRoundRectStroke_BrushLinearGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_10_11_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolygon_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_15_3_6_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseStroke_BrushAngleGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseStroke_BrushSolidColor_StrokeLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolygon_BrushTriangleGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipse_BrushRadialGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_3_4_7_8_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolyLine_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_1_12_13_9_2' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraticClosedCurve_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimLine_BrushSolidColor_StrokeLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_5_1_18' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimGlyphTexture_BrushLinearGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangle_BrushQuadGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectStroke_BrushRadialGradient_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraSurface_BrushRadialGradient' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimrRectangleAAControl_d2dBrushDisplaySelection.4043336159' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimQuadraCurve_BrushSolidColor_StrokeVoid' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipse_BrushChecker' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipse_BrushLinearGradientEx' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> AssembledShaders from '#:/BlackInk/Datas/ShaderListing.xml' finished ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 493)
<HARMONY> Select GPU HIGH Mem Constraint ( BlackInkWnd.cpp Ln 1507 )
<HARMONY> Default Controllers path = C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\UserControllers\ ( DefaultDatabases.cpp Ln 103 )
<HARMONY> Default NewPreset path = C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\UserDatas\NewFilePreset\ ( DefaultDatabases.cpp Ln 208 )
<HARMONY> SelectedBrush = 'Eraser' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Default Brushes path = C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\UserBrushes\ ( DefaultBrush.cpp Ln 258 )
<HARMONY> cDataStream::Load() <> MetaObject with id : 0x0007010a not find ! Skipping entry in the stream... ( cDataStream.cpp Ln 501 )
<HARMONY> SelectedBrush = 'Felt pen 4px' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.3738589925' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.3876840884' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.56605069' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_BrushSolidColor' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.2786389155' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_21_26_27' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DFilterDownsampleBox.psh3_2_0_1' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimPolygonFanNoAA_Code.2786389155' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000027018] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.2786389155' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_21_22_26_27' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000058771] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Eraser' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000076902] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.2596552308' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.1556309641' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.2648854853' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.918187849' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.577725292' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.484485335' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.3847529809' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.803996286' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.2954571439' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_21' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.2041472976' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.2324457099' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000076903] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.3191534782' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000076905] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_21_22' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_21_22_23_26_27' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000076987] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_21_22_23_24_26_27' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000100745] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Organic pen default' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000118501] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000163393] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000185851] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000213626] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.514900750' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000213748] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.2261153491' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.128255426' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.1515604054' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000213840] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.49611143' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.810790237' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000215281] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Dotted line default' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000222360] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000257006] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'hard fur default' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000273333] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'cell voronoi trabeculum gradient canvas fill' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000282719] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'cell voronoi trabeculum bicolor canvas fill' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000296872] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'random color shift textured' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000304119] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.1265458821' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000304143] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_21' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000304204] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.3872190826' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.4034955719' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.3122953074' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000304359] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimEllipseNoAA_Code.1871822616' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000307896] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.896457146' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_Code.3448895568' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000307897] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'Render2DPrimitiveVertexShaderTemplate.vsh3_0_15_1_2_26_27' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000308960] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'PondPlant Fill default' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000354672] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000377957] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Felt pen 2px' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000385005] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> ApplyPreferredPlace for Preferences ( in UIPanel, UIPanel.cpp Ln 158)
<HARMONY> Frame[000000404422] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Simple Flat Pen default' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000420260] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Cached shaderbytcode found for 'PrimRectangleNoAA_BrushBitmapPremulAlpha.2569622458' in database ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 176)
<HARMONY> Frame[000000888237] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Felt pen 4px' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000888269] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Smudge colored' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000888302] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> SelectedBrush = 'Fading round pen' ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 160)
<HARMONY> Frame[000000955244] ( BlackInkWnd.cpp Ln 124 )
<HARMONY> Save cache Database Success at 'C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\Cache\ShadersD3D11.shdb' ( in r2dCachedShadersEx, r2dCachedShadersEx.cpp Ln 565)
<HARMONY> DXGI leak ! ( in rContainerD3D11, rContainerD3D11.cpp Ln 2615)
<HARMONY> BlackInkWnd::OnRelease() ( BlackInkWnd.cpp Ln 387 )
<HARMONY> Application Params saved at 'C:\Users\Owner\AppData\Roaming\Bleank\BlackInk\AppParams.xml' ( in d2dApplicationParams, d2dApplicationParams.cpp Ln 119)
<HARMONY> cMain::Release() ( BlackInkWnd.cpp Ln 366 )
<HARMONY> SelectedBrush = <None> ( in d2dBrushDatabase, d2dBrushDatabase.cpp Ln 164)
<HARMONY> Start delete static objects ( cMetaObjectServer.cpp Ln 771 )
<HARMONY> Finished ( cMetaObjectServer.cpp Ln 775 )
<HARMONY> Misc Release ( cMain.cpp Ln 257 )
<HARMONY> Misc Release -> Done! ( cMain.cpp Ln 261 )
<HARMONY> cMain::Release() -> Done ! ( BlackInkWnd.cpp Ln 369 )')

User avatar
u2bleank
 
Posts: 1186
Joined: 11 Jun 2012, 10:41

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby u2bleank » 11 Feb 2019, 17:18

Hi rondfranks,

I have contacted Huion but no more answer for now :cry:
What happen if you only use the mouse from the start ( do not move with your stylus ). Is it possible to draw something ?
What happen if you press the E shortcut with painting with the mouse ?

rondfranks
 
Posts: 12
Joined: 17 Mar 2018, 23:58

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby rondfranks » 11 Feb 2019, 23:26

Okay, after messing with the Huion panel for a while I got the secondary button to switch between brush and eraser like was posted earlier. It seems to be stuck in eraser mode like was posted, when first used.

This is strange also. Even though I was able to get it to work by switching from eraser to brush, the preferences window input preview show no pressure signal. But it appears to be working nonetheless. I see a signal on the azimuth and tilt though. Also, precise cursor position has to be turned off also to show any painting on the screen.

User avatar
u2bleank
 
Posts: 1186
Joined: 11 Jun 2012, 10:41

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby u2bleank » 28 Feb 2019, 09:18

Ok I just received a Test Driver directly from Huion which could fix the problem :)
Can you please install it and tell me if it works.

Download HuionTablet_WinDriver_v14.7.74.362

saune
 
Posts: 1
Joined: 30 Jun 2019, 18:08

Re: Huion KAMVAS Pro 13 GT-133 Stops Ink Flow

Postby saune » 30 Jun 2019, 18:19

I had the same problem. Luckily I stumbled upon this thread from the steam forums, which led to me figuring out a work around.
My Huion driver is newer than the one linked above, and the problem still exists. I've narrowed it down to conflicts between the default Black Ink shortcuts. Unless your driver can map different behaviors to hold a button vs press a button, you have to flush (i.e. clear) one of the 2 eraser shortcuts.
I prefer to erase with my brush so I remapped the 'toggle the eraser' [which toggles to an eraser brush] to a different button, and I have to hold my button to erase (you can't remove the 'hold' parameter from a shortcut in v0.357.2643). For ergonomics I had to change the button assignment on my pen which I'm not thrilled about (since it will affect all my other programs, as my driver does not have program specific profiles), but ce la'vie.

I hope this helps others out, as I expect the problem might not be only for Huion.

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