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Bleank • View topic - WIP - Brush shading Language

WIP - Brush shading Language

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u2bleank
 
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WIP - Brush shading Language

Postby u2bleank » 05 Feb 2016, 14:13


thersippos
 
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Re: WIP - Brush shading Language

Postby thersippos » 17 Feb 2016, 23:46

This is great news. I will love this feature. This is the first tool out there that has so much powerful features. Its good for users to be able to develop powerfull brushes even if it requires more "low level" approach. A shader language will give enormous amounts of possibilities. We all love your nodal system and we look forward new controlles. Maybe data driven nodes (external text data) will expand the creative possibilities.

Thanks for tis great application.

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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 22 Feb 2016, 13:42

Playing with BSL which add a Hardness and orientation attenuation
( click for full res Gif )
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Who need good drawing skills ? ;)


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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 15 Apr 2016, 14:10

It was way more difficult than expected but the Pixel Readback for Black Ink start to works fine :reyes:
Here some simple exemples of the effect in action ( the principe if the ReadBack is to read the destination pixel ( with a possible offset ) and then combine thanks to the BSL language with the currently outputted color ).

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tetriste
 
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Re: WIP - Brush shading Language

Postby tetriste » 20 Apr 2016, 19:45

Looks great :D when can we try it?

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bonnie
 
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Re: WIP - Brush shading Language

Postby bonnie » 22 Apr 2016, 16:02

Good question but I can't answer :ignore:
But be confident, we are doing all our best to release it as soon as possible!

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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 25 Apr 2016, 16:01

a more complex doodling with the brush using the ReadBack
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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 29 Apr 2016, 13:04

Another test
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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 07 Jun 2016, 10:57

testing a brush with some per pixel noise and an image reference.
Nice result ;)

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u2bleank
 
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Re: WIP - Brush shading Language

Postby u2bleank » 09 Jun 2016, 09:24

I've plugged the Noise shader on the Volute brush

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