Windmill

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maninmachine
 
Posts: 132
Joined: 28 Sep 2013, 06:20

Windmill

Postby maninmachine » 17 Oct 2013, 04:07

Here's another one. :oops:

Purpose:
Was aiming for a manufactured texture shader that would pull in lines only at specific angles (like the fabric brush, but 30° increments). The empty square shape works to that effect, something like paper when layered. Works for some weird line art as is.

Parameters and behavior schemes:
Stylus is not required.
Windmill behavior scheme - Pumps length into modulo with B(0.5). Multiplies result by 24 (from 2*360/30). Then rounds by adding 0.5 and flooring (anything with frac 0.4 and below round down, 0.5 and up round up). Multiplies result by 30 to get closest multiple of 30°. There's probably an easier way to get a similar effect (with sin or something), but I was just goofing around.

Comments on use:
Turn the size up or down to get the different shapes shown in the preview.

Hope you like it. :eek:

windmilldemothumb.jpg
windmilldemothumb.jpg (20.09 KiB) Viewed 2431 times


windmilldemo.jpg
windmilldemo.jpg (78.49 KiB) Viewed 2431 times
Attachments
Windmill MIM.bkbrush
(19.27 KiB) Downloaded 485 times

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